Create a ActorClass.
In
Exec
|
|
Base Actor Class
Actor Class Reference
|
Parent Class |
Override
Boolean
|
If true, files with the same path and name will be overwritten. If false, skip execution. |
Save Path
String
|
Example:/Game/ |
Actor Name
String
|
The name of the actor you created. |
Out
Exec
|
|
Return Value
Actor Class Reference
|
Returns the newly created actor. |