SimpleEditorBP > Image BPLibrary > Generate Normal

Generate Normal

Generate normal texture, and the generation algorithm comes from another plugin of mine.
https://www.unrealengine.com/marketplace/en-US/product/fasttextures

Inputs

In
Exec

Texture
Texture 2D Object Reference

Parameter
Normal Parameter Structure

Save Path
String

Example:/Game/

New Texture Name
String

The name of the texture you created.

Outputs

Out
Exec

Return Value
Texture 2D Object Reference

Returns the newly created texture.