SimpleEditorBP > Material BPLibrary > Create Material Instance Editor

Create Material Instance Editor

Create a Materialinstance.

Inputs

In
Exec

Material Base
Material Interface Object Reference

Parent material

Override
Boolean

If true, files with the same path and name will be overwritten. If false, skip execution.

Save Path
String

Example:/Game/

Material Name
String

The name of the material you created.

Outputs

Out
Exec

Return Value
Material Instance Constant Object Reference

Returns the newly created material.